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Night Shift

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Devlog

  • Devlog #2 — BETA 1.3: Pause Menu Redesign and Monster Behavior Improvements
    April 13, 2026 by Karatist
    1
    #NightShift, #2D, #Devlog, #devlog
    This update features more visual changes than last time, and I'm pleased with the results. The pause menu has been redesigned to accommodate the guard's phone. It fits the game's atmosphere much bette... Continue reading
  • Devlog #1 - BETA 1.2: Bug fixes and monster fixes
    April 11, 2026 by Karatist
    1
    #Bugs, #devlog, #Devlog
    I continue to develop the game after the gamejam, I have changed some inaccuracies. The UI of the flashlight is now displayed on top of all objects — previously it could overlap, it didn't look nice... Continue reading
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